MeshObject.draw_facenormals
- MeshObject.draw_facenormals(faces=None, color=Color(0.0, 1.0, 1.0, alpha=1.0), scale=1.0, collection=None)[source]
Draw the normals of the faces.
- Parameters:
- faceslist[int], optional
A selection of face normals to draw. Default is to draw all face normals.
- color
compas.colors.Color
, optional The color specification of the normal vectors.
- scalefloat, optional
Scale factor for the face normals.
- collectionstr, optional
The name of the Blender scene collection containing the created object(s).
- Returns:
- list[bpy.types.Object]