MeshObject.draw_pipes
- MeshObject.draw_pipes(radius, color=None, collection=None)[source]
Draw pipes around the edges of the mesh.
- Parameters:
- radiusdict[tuple[int, int], float]
The radius per edge.
- colortuple[int, int, int] | tuple[float, float, float] |
compas.colors.Color
| dict[tuple[int, int],compas.colors.Color
], optional The color of the pipes.
- collectionstr, optional
The name of the Blender scene collection containing the created object(s).
- Returns:
- list[bpy.types.Object]