OCCNurbsSurface.to_triangles
- OCCNurbsSurface.to_triangles(nu=100, nv=None)[source]
Convert the surface to a list of triangles.
- Parameters
nu (int, optional) – Number of quads in the U direction. Every quad has two triangles.
nv (int, optional) – Number of quads in the V direction. Every quad has two triangles.
- Returns
list[list[
Point
]]