OCCNurbsSurface.to_mesh
- OCCNurbsSurface.to_mesh(nu=100, nv=None)[source]
Convert the surface to a quad mesh.
- Parameters
nu (int, optional) – Number of faces in the U direction.
nv (int, optional) – Number of faces in the V direction.
- Returns
Convert the surface to a quad mesh.
nu (int, optional) – Number of faces in the U direction.
nv (int, optional) – Number of faces in the V direction.
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