Camera.rotate
- Camera.rotate(dx, dy)[source]
Rotate the camera based on current mouse movement.
- Parameters:
dx (float) – Number of rotation increments around the Z axis, with each increment the size of
Camera.rotation_delta.dy (float) – Number of rotation increments around the X axis, with each increment the size of
Camera.rotation_delta.
- Returns:
None
Notes
Camera rotations are only available if the current view is a perspective view (
camera.view.current == camera.view.PERSPECTIVE).