MeshObject.draw_pipes

MeshObject.draw_pipes(radius, color=None, collection=None)[source]

Draw pipes around the edges of the mesh.

Parameters:
radiusdict[tuple[int, int], float]

The radius per edge.

colortuple[int, int, int] | tuple[float, float, float] | compas.colors.Color | dict[tuple[int, int], compas.colors.Color], optional

The color of the pipes.

collectionstr, optional

The name of the Blender scene collection containing the created object(s).

Returns:
list[bpy.types.Object]