GLTFContent.add_mesh_to_node
-
GLTFContent.
add_mesh_to_node
(node, mesh)[source] Adds an existing mesh to
node
ifmesh
is a valid mesh key, or throughadd_mesh
creates and adds a mesh tonode
.- Parameters
node (
compas.files.GLTFNode
)mesh (Union[
compas.datastructures.Mesh
, int])
- Returns