MeshArtist.draw

MeshArtist.draw(vertices=None, edges=None, faces=None, vertexcolor=None, edgecolor=None, facecolor=None, join_faces=False)[source]

Draw the mesh using the chosen visualization settings.

Parameters
  • vertices (list[int], optional) – A list of vertices to draw. Default is None, in which case all vertices are drawn.

  • edges (list[tuple[int, int]], optional) – A list of edges to draw. The default is None, in which case all edges are drawn.

  • faces (list[int], optional) – A selection of faces to draw. The default is None, in which case all faces are drawn.

  • vertexcolor (tuple[int, int, int] or dict[int, tuple[int, int, int]], optional) – The color of the vertices. The default color is the value of MeshArtist.default_vertexcolor.

  • edgecolor (tuple[int, int, int] or dict[tuple[int, int], tuple[int, int, int]], optional) – The color of the edges. The default color is the value of MeshArtist.default_edgecolor.

  • facecolor (tuple[int, int, int] or dict[int, tuple[int, int, int]], optional) – The color of the faces. The default color is the value of MeshArtist.default_facecolor.

  • join_faces (bool, optional) – If True, join the faces into a single mesh.

Returns

None