MeshArtist.draw_vertexnormals
- MeshArtist.draw_vertexnormals(vertices=None, color=(0, 255, 0), scale=1.0)[source]
Draw the normals at the vertices of the mesh.
- Parameters
vertices (list[int], optional) – A selection of vertex normals to draw. Default is to draw all vertex normals.
color (tuple[int, int, int] | tuple[float, float, float] |
Color
, optional) – The color specification of the normal vectors.scale (float, optional) – Scale factor for the vertex normals.
- Returns
list[System.Guid] – The GUIDs of the created Rhino objects.