MeshArtist.draw_vertexnormals

MeshArtist.draw_vertexnormals(vertices=None, color=(0, 255, 0), scale=1.0)[source]

Draw the normals at the vertices of the mesh.

Parameters
  • vertices (list[int], optional) – A selection of vertex normals to draw. Default is to draw all vertex normals.

  • color (tuple[int, int, int] | tuple[float, float, float] | Color, optional) – The color specification of the normal vectors.

  • scale (float, optional) – Scale factor for the vertex normals.

Returns

list[System.Guid] – The GUIDs of the created Rhino objects.