BlenderGeometry
- class compas_blender.conversions.BlenderGeometry[source]
- Bases: - object- Base class for Blender Geometry and Object wrappers. - Blender scene objects have an underlying data block that represents the actual geometry of the object. Multiple objects can share the same data block. - Every object adds a “location”, “rotation”, and “scale” to the data block to place it in the scene. To change an individual object without changing the underlying data block, change its location, rotation or scale. Change a data block directly to change all the connected objects. - Methods - Construct a Blender object wrapper from an existing Blender data block. - Construct a Blender object wrapper from an existing Blender object. - Construct a Blender object wrapper from an existing Blender object. - Transform the Blender object.