MeshObject.draw_vertices
- MeshObject.draw_vertices(vertices=None, color=None, collection=None, radius=0.01, u=16, v=16)[source]
Draw a selection of vertices.
- Parameters:
- verticeslist[int], optional
A list of vertex keys identifying which vertices to draw. Default is None, in which case all vertices are drawn.
- color
compas.colors.Color
| dict[int,compas.colors.Color
], optional The color specification for the vertices.
- collectionstr, optional
The name of the Blender scene collection containing the created object(s).
- Returns:
- list[bpy.types.Object]
- Other Parameters:
- radiusfloat, optional
The radius of the vertex spheres.
- uint, optional
Number of faces in the “u” direction of the vertex spheres.
- vint, optional
Number of faces in the “v” direction of the vertex spheres.