GLTFContent.add_node_to_scene

GLTFContent.add_node_to_scene(scene, node_name=None, node_extras=None)[source]

Creates a compas.files.GLTFNode and adds this node to the children of scene.

Parameters
  • scene (compas.files.GLTFScene)

  • node_name (str)

  • node_extras (object)

Returns

compas.files.GLTFNode