Sphere.to_vertices_and_faces
- Sphere.to_vertices_and_faces(u=16, v=16, triangulated=False)[source]
Returns a list of vertices and faces
- Parameters
u (int, optional) – Number of faces in the “u” direction.
v (int, optional) – Number of faces in the “v” direction.
triangulated (bool, optional) – If True, triangulate the faces.
- Returns
list[list[float]] – A list of vertex locations.
list[list[int]] – And a list of faces, with each face defined as a list of indices into the list of vertices.