Mesh.to_vertices_and_faces
- Mesh.to_vertices_and_faces(triangulated=False)[source]
Return the vertices and faces of a mesh.
- Parameters
triangulated (bool, optional) – If True, triangulate the faces.
- Returns
list[list[float]] – The vertices as a list of XYZ coordinates.
list[list[int]] – The faces as a list of lists of vertex indices.