Rotation
- class compas.geometry.Rotation(matrix=None, check=True)[source]
Bases:
compas.geometry.transformations.transformation.Transformation
Create a rotation transformation.
The class contains methods for converting rotation matrices to axis-angle representations, Euler angles, quaternion and basis vectors.
- Parameters
matrix (4x4 matrix-like, optional) – A 4x4 matrix (or similar) representing a rotation.
- Raises
ValueError – If the default constructor is used, and the provided transformation matrix is not a rotation.
Examples
>>> from compas.geometry import Frame >>> f1 = Frame([0, 0, 0], [0.68, 0.68, 0.27], [-0.67, 0.73, -0.15]) >>> R = Rotation.from_frame(f1) >>> args = False, 'xyz' >>> alpha, beta, gamma = R.euler_angles(*args) >>> xaxis, yaxis, zaxis = [1, 0, 0], [0, 1, 0], [0, 0, 1] >>> Rx = Rotation.from_axis_and_angle(xaxis, alpha) >>> Ry = Rotation.from_axis_and_angle(yaxis, beta) >>> Rz = Rotation.from_axis_and_angle(zaxis, gamma) >>> f2 = Frame.worldXY() >>> f1 == f2.transformed(Rx * Ry * Rz) True
Methods
concatenate
(other)Concatenate another transformation to this transformation.
concatenated
(other)Concatenate two transformations into one
Transformation
.copy
()Returns a copy of the transformation.
Decompose the
Transformation
into itsScale
,Shear
,Rotation
,Translation
andProjection
components.euler_angles
([static, axes])Returns Euler angles from the
Rotation
according to specified axis sequence and rotation type.from_axis_and_angle
(axis, angle[, point])Calculates a
Rotation
from a rotation axis and an angle and an optional point of rotation.from_axis_angle_vector
(axis_angle_vector[, ...])Calculates a
Rotation
from an axis-angle vector.from_basis_vectors
(xaxis, yaxis)Creates a
Rotation
from basis vectors (= orthonormal vectors).from_change_of_basis
(frame_from, frame_to)Computes a change of basis transformation between two frames.
from_data
(data)Creates a
Transformation
from a data dict.from_euler_angles
(euler_angles[, static, axes])Calculates a
Rotation
from Euler angles.from_frame
(frame)Computes the rotational transformation from world XY to frame.
from_frame_to_frame
(frame_from, frame_to)Computes a transformation between two frames.
from_json
(filepath)Construct an object from serialized data contained in a JSON file.
from_jsonstring
(string)Construct an object from serialized data contained in a JSON string.
from_list
(numbers)Creates a
Transformation
from a list of 16 numbers.from_matrix
(matrix)Creates a
Transformation
from a 4x4 matrix-like object.from_quaternion
(quaternion)Calculates a
Rotation
from quaternion coefficients.inverse
()Returns the inverse transformation.
invert
()Invert this transformation.
inverted
()Returns the inverse transformation.
to_data
()Convert a
Transformation
object to a data dict.to_json
(filepath[, pretty])Serialize the data representation of an object to a JSON file.
to_jsonstring
([pretty])Serialize the data representation of an object to a JSON string.
Transpose the matrix of this transformation.
Create a transposed copy of this transformation.
Validate the object's data against its data schema (self.DATASCHEMA).
Validate the object's data against its json schema (self.JSONSCHEMA).