2D Straight Skeleton
from compas_cgal.straight_skeleton_2 import interior_straight_skeleton
from compas_viewer import Viewer
points = [
(-1.91, 3.59, 0.0),
(-5.53, -5.22, 0.0),
(-0.39, -1.98, 0.0),
(2.98, -5.51, 0.0),
(4.83, -2.02, 0.0),
(9.70, -3.63, 0.0),
(12.23, 1.25, 0.0),
(3.42, 0.66, 0.0),
(2.92, 4.03, 0.0),
(-1.91, 3.59, 0.0),
]
graph = interior_straight_skeleton(points)
# ==============================================================================
# Viz
# ==============================================================================
viewer = Viewer(width=1600, height=900)
for edge in graph.edges():
line = graph.edge_line(edge)
if graph.edge_attribute(edge, "inner_bisector"):
print(edge, "inner_bisector")
viewer.add(line, linecolor=(1.0, 0.0, 0.0), linewidth=2)
elif graph.edge_attribute(edge, "bisector"):
viewer.add(line, linecolor=(0.0, 0.0, 1.0))
else:
viewer.add(line, linecolor=(0.0, 0.0, 0.0))
viewer.show()
from compas.geometry import Polygon
from compas_viewer import Viewer
from compas_cgal.straight_skeleton_2 import interior_straight_skeleton_with_holes
points = [
(-1.91, 3.59, 0.0),
(-5.53, -5.22, 0.0),
(-0.39, -1.98, 0.0),
(2.98, -5.51, 0.0),
(4.83, -2.02, 0.0),
(9.70, -3.63, 0.0),
(12.23, 1.25, 0.0),
(3.42, 0.66, 0.0),
(2.92, 4.03, 0.0),
(-1.91, 3.59, 0.0),
]
holes = [
[(0.42, 0.88, 0.0), (1.1, -1.0, 0.0), (-1.97, -0.93, 0.0), (-1.25, 1.82, 0.0)],
[(4.25, -0.64, 0.0), (2.9, -3.03, 0.0), (2.12, -2.16, 0.0), (2.89, -0.36, 0.0)],
[(10.6, 0.29, 0.0), (9.48, -1.54, 0.0), (5.48, -1.26, 0.0), (5.98, -0.04, 0.0)],
]
polygon = Polygon(points)
holes = [Polygon(hole) for hole in holes]
graph = interior_straight_skeleton_with_holes(polygon, holes)
# ==============================================================================
# Viz
# ==============================================================================
viewer = Viewer(width=1600, height=900)
for edge in graph.edges():
line = graph.edge_line(edge)
if graph.edge_attribute(edge, "inner_bisector"):
viewer.scene.add(line, linecolor=(1.0, 0.0, 0.0), linewidth=2)
elif graph.edge_attribute(edge, "bisector"):
viewer.scene.add(line, linecolor=(0.0, 0.0, 1.0))
else:
viewer.scene.add(line, linecolor=(0.0, 0.0, 0.0))
viewer.show()
from compas.geometry import Polygon
from compas_viewer import Viewer
from compas_cgal.straight_skeleton_2 import offset_polygon
points = [
(-1.91, 3.59, 0.0),
(-5.53, -5.22, 0.0),
(-0.39, -1.98, 0.0),
(2.98, -5.51, 0.0),
(4.83, -2.02, 0.0),
(9.70, -3.63, 0.0),
(12.23, 1.25, 0.0),
(3.42, 0.66, 0.0),
(2.92, 4.03, 0.0),
(-1.91, 3.59, 0.0),
]
polygon = Polygon(points)
offset = 1.5
offset_polygon_inner = offset_polygon(points, offset)
offset_polygon_outer = offset_polygon(points, -offset)
# ==============================================================================
# Viz
# ==============================================================================
viewer = Viewer(width=1600, height=900)
viewer.scene.add(polygon)
viewer.config.renderer.show_grid = False
for opolygon in offset_polygon_inner:
viewer.scene.add(opolygon, linecolor=(1.0, 0.0, 0.0), facecolor=(1.0, 1.0, 1.0, 0.0))
for opolygon in offset_polygon_outer:
viewer.scene.add(opolygon, linecolor=(0.0, 0.0, 1.0), facecolor=(1.0, 1.0, 1.0, 0.0))
viewer.show()
from compas.geometry import Polygon
from compas_viewer import Viewer
from compas_cgal.straight_skeleton_2 import weighted_offset_polygons
points = [
(-1.91, 3.59, 0.0),
(-5.53, -5.22, 0.0),
(-0.39, -1.98, 0.0),
(2.98, -5.51, 0.0),
(4.83, -2.02, 0.0),
(9.70, -3.63, 0.0),
(12.23, 1.25, 0.0),
(3.42, 0.66, 0.0),
(2.92, 4.03, 0.0),
(-1.91, 3.59, 0.0),
]
polygon = Polygon(points)
distances = [0.1, 0.3, 0.6, 0.1, 0.7, 0.5, 0.2, 0.4, 0.8, 0.2]
weights = [1.0 / d for d in distances]
offset = 1.0
offset_polygons_outer = weighted_offset_polygons(points, -offset, weights)
# ==============================================================================
# Viz
# ==============================================================================
viewer = Viewer(width=1600, height=900)
viewer.scene.add(polygon)
viewer.config.renderer.show_grid = False
for opolygon in offset_polygons_outer:
viewer.scene.add(opolygon, linecolor=(0.0, 0.0, 1.0), facecolor=(1.0, 1.0, 1.0, 0.0))
viewer.show()