lookat
- lookat(eye, target, up)[source]
Construct a “look at” transformation matrix.
- Parameters
- eye[float, float, float] or
compas.geometry.Point
Location of the “eye” of the camera.
- target[float, float, float] or
compas.geometry.Point
Location of the target to look at.
- up[float, float, float] or
compas.geometry.Vector
Direction indicating which way is “up”.
- eye[float, float, float] or
- Returns