Camera.rotate

Camera.rotate(dx, dy)[source]

Rotate the camera based on current mouse movement.

Parameters
dxfloat

Number of rotation increments around the Z axis, with each increment the size of Camera.rotation_delta.

dy: float

Number of rotation increments around the X axis, with each increment the size of Camera.rotation_delta.

Returns
None

Notes

Camera rotations are only available if the current view is a perspective view (camera.view.current == camera.view.VIEWPORTS["perspective"]).