matrix_from_euler_angles
- compas.geometry.matrix_from_euler_angles(euler_angles, static=True, axes='xyz')[source]
Calculates a rotation matrix from Euler angles.
In 3D space any orientation can be achieved by composing three elemental rotations, rotations about the axes (x, y, z) of a coordinate system. A triple of Euler angles can be interpreted in 24 ways, which depends on if the rotations are applied to a static (extrinsic) or rotating (intrinsic) frame and the order of axes.
- Parameters:
- euler_angles[float, float, float]
Three numbers that represent the angles of rotations about the defined axes.
- staticbool, optional
If True the rotations are applied to a static frame. If False, to a rotational.
- axesLiteral[‘xyz’, ‘yzx’, ‘zxy’], optional
A 3 character string specifying order of the axes.
- Returns:
- list[list[float]]
A 4x4 transformation matrix representing a rotation.
Examples
>>> ea1 = 1.4, 0.5, 2.3 >>> R = matrix_from_euler_angles(ea1) >>> ea2 = euler_angles_from_matrix(R) >>> allclose(ea1, ea2) True