Cylinder.to_vertices_and_faces

Cylinder.to_vertices_and_faces(u=16, triangulated=False)[source]

Returns a list of vertices and faces.

Parameters:
uint, optional

Number of faces in the “u” direction.

triangulated: bool, optional

If True, triangulate the faces.

Returns:
list[list[float]]

A list of vertex locations.

list[list[int]]

And a list of faces, with each face defined as a list of indices into the list of vertices.