Mesh.to_vertices_and_faces
- Mesh.to_vertices_and_faces(triangulated=False)[source]
Return the vertices and faces of a mesh.
- Parameters:
- triangulated: bool, optional
If True, triangulate the faces.
- Returns:
- list[list[float]]
The vertices as a list of XYZ coordinates.
- list[list[int]]
The faces as a list of lists of vertex indices.